Work & World

Video Game :

See U Tomorrow

See U Tomorrow is a first-person psychological exploration game where every space you enter is built by a past version of yourself. The bar, the corridor, the therapy room, the dining table—each scene shifts between reality, memory, and illusion. Only by breaking the illusion—sometimes through death—can you move forward. Tomorrow comes only when you stop repeating yesterday.

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Environment Art :

The Table

A three-scene environment art series built in Unreal Engine 5.
Through a classroom, an office, and a dining room, this project visualizes anxiety, oppression, and loneliness using spatial layout, lighting, and minimal props.
Each space turns the table into a metaphor for life’s emotional stages.

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Video Game · 3D Puzzle:

Break the Chain

Break the Chain is a symbolic 3D puzzle game about self-acceptance, where a soft, jelly-like character escapes maze worlds made of golden, thorned, electric, and magnetic chains—all manifestations of inner pressure. By breaking, reconnecting, and stabilizing these chains, the player gradually regains agility and ultimately confronts the rusted self at the core.

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Modeling · VFX :

Pressure Chain

Giving form to emotional shackles through chains, thorns, and data; using fracture and shatter effects to visualize the moment inner constraints collapse.

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